修改全部停止,增加关注打招呼特殊翻译功能
This commit is contained in:
@@ -347,6 +347,8 @@ def passAnchorData():
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# 获取打招呼数据
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ev.prologueList = data.get("prologueList", [])
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needTranslate = data.get("needTranslate", False)
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# 添加主播数据
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addModelToAnchorList(acList)
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# 启动线程,执行脚本
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@@ -355,7 +357,7 @@ def passAnchorData():
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event = threading.Event()
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# 启动脚本
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thread = threading.Thread(target=manager.safe_greetNewFollowers,
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args=(udid, needReply, isComment, event,))
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args=(udid, needReply, isComment, needTranslate, event,))
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# 添加到线程管理
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ThreadManager.add(udid, thread, event)
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return ResultData(data="").toJson()
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@@ -379,6 +381,9 @@ def followAndGreetUnion():
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# 是否需要回复
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needReply = data.get("needReply", True)
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needTranslate = data.get("needTranslate", False)
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# 获取打招呼数据
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@@ -392,7 +397,7 @@ def followAndGreetUnion():
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event = threading.Event()
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# 启动脚本
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thread = threading.Thread(target=manager.safe_followAndGreetUnion,
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args=(udid, needReply, event))
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args=(udid, needReply, needTranslate, event))
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# 添加到线程管理
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ThreadManager.add(udid, thread, event)
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return ResultData(data="").toJson()
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@@ -254,21 +254,53 @@ class ThreadManager:
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}
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return o
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# @classmethod
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# def batch_stop(cls, ids: List[str]) -> Tuple[int, str]:
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# failed = []
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# with ThreadPoolExecutor(max_workers=4) as executor:
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# futures = {executor.submit(cls.stop, udid): udid for udid in ids}
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# for future in as_completed(futures):
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# udid = futures[future]
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# try:
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# code, msg = future.result()
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# except Exception as e:
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# LogManager.method_error(f"[{udid}] stop 调用异常: {e}", "task")
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# failed.append(udid)
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# continue
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# if code != 200:
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# failed.append(udid)
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# if failed:
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# return 207, f"部分任务停止失败: {failed}"
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# return 200, "全部停止请求已提交"
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@classmethod
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def batch_stop(cls, ids: List[str]) -> Tuple[int, str]:
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failed = []
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results = []
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with ThreadPoolExecutor(max_workers=4) as executor:
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futures = {executor.submit(cls.stop, udid): udid for udid in ids}
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for future in as_completed(futures):
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udid = futures[future]
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try:
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code, msg = future.result()
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results.append((udid, code, msg))
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except Exception as e:
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LogManager.method_error(f"[{udid}] stop 调用异常: {e}", "task")
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failed.append(udid)
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continue
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if code != 200:
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failed.append(udid)
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# 等待所有线程完全停止
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for udid, code, msg in results:
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if code == 200:
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obj = cls._tasks.get(udid)
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if obj:
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thread = obj["thread"]
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while thread.is_alive():
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time.sleep(0.1)
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if failed:
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return 207, f"部分任务停止失败: {failed}"
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return 200, "全部停止请求已提交"
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return 200, "全部任务已成功停止"
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Before Width: | Height: | Size: 1.7 MiB |
@@ -20,6 +20,7 @@ from Utils.Requester import Requester
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import Entity.Variables as ev
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from Utils.TencentOCRUtils import TencentOCR
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# 脚本管理类
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class ScriptManager():
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# 单利对象
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@@ -106,10 +107,15 @@ class ScriptManager():
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tap_x = int(recomend_cx) if recomend_cx else 100
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tap_y = int(recomend_cy) if recomend_cy else 100
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if click_count:
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print("点击一次")
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LogManager.method_info("点击一次", "养号", udid)
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session.tap(tap_x, tap_y)
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else:
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print("点击两次")
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LogManager.method_info("点击两次", "养号", udid)
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session.tap(tap_x, tap_y)
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time.sleep(1)
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session.tap(tap_x, tap_y)
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@@ -117,6 +123,7 @@ class ScriptManager():
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# 养号
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def growAccount(self, udid, isComment, event, is_monitoring=False):
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LogManager.method_info(f"调用刷视频", "养号", udid)
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# ========= 初始化 =========
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client = wda.USBClient(udid, ev.wdaFunctionPort)
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session = client.session()
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@@ -125,6 +132,7 @@ class ScriptManager():
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while not event.is_set():
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try:
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if not is_monitoring:
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LogManager.method_info(f"开始养号,重启tiktok", "养号", udid)
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ControlUtils.closeTikTok(session, udid)
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event.wait(timeout=1)
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ControlUtils.openTikTok(session, udid)
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@@ -248,12 +256,12 @@ class ScriptManager():
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continue
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except Exception as e:
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print("刷视频脚本有错误:错误内容:",e)
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print("刷视频脚本有错误:错误内容:", e)
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LogManager.method_error(f"刷视频过程出现错误,重试", "养号", udid)
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raise e # 抛出给上层,触发重生机制
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except Exception as e:
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print("刷视频遇到错误了。错误内容:",e)
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print("刷视频遇到错误了。错误内容:", e)
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LogManager.method_error(f"[{udid}] 养号出现异常,将重启流程: {e}", "养号", udid)
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event.wait(timeout=3)
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@@ -400,13 +408,11 @@ class ScriptManager():
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关注打招呼以及回复主播消息
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"""
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def safe_greetNewFollowers(self, udid, needReply, isComment, event):
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def safe_greetNewFollowers(self, udid, needReply, isComment, needTranslate, event):
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retries = 0
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while not event.is_set():
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try:
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self.greetNewFollowers(udid, needReply, isComment, event)
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self.greetNewFollowers(udid, needReply, isComment, needTranslate, event)
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except Exception as e:
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retries += 1
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LogManager.method_error(f"greetNewFollowers 出现异常: {e},准备第 {retries} 次重试", "关注打招呼", udid)
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@@ -419,7 +425,7 @@ class ScriptManager():
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LogManager.method_error("greetNewFollowers 重试次数耗尽,任务终止", "关注打招呼", udid)
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# 关注打招呼
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def greetNewFollowers(self, udid, needReply, isComment, event):
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def greetNewFollowers(self, udid, needReply, isComment, needTranslate, event):
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client = wda.USBClient(udid, ev.wdaFunctionPort)
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session = client.session()
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@@ -449,7 +455,7 @@ class ScriptManager():
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LogManager.method_info(f"返回上一步", "关注打招呼", udid)
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session.appium_settings({"snapshotMaxDepth": 15})
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source = session.source()
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LogManager.method_info(f"返回按钮的节点:{source}","返回节点", udid)
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LogManager.method_info(f"返回按钮的节点:{source}", "返回节点", udid)
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ControlUtils.clickBack(session)
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event.wait(timeout=2)
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@@ -651,15 +657,12 @@ class ScriptManager():
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# LogManager.method_info(f"传递的打招呼的数据:{ev.prologueList}", "关注打招呼", udid)
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# 取出国家进行对应国家语言代码
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anchorCountry_code = CountryLanguageMapper.get_language_code(anchorCountry)
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LogManager.method_info(f"获取的语言代码是:{ev.prologueList}", "关注打招呼", udid)
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LogManager.method_info(f"获取的语言代码是:{ev.prologueList}","关注打招呼",udid)
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LogManager.method_info(f"存储的打招呼语句是:{ev.prologueList}","关注打招呼",udid)
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LogManager.method_info(f"存储的打招呼语句是:{ev.prologueList}", "关注打招呼", udid)
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# 判断对应的语言代码是否在传入的字典中
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if anchorCountry_code in ev.prologueList:
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@@ -668,33 +671,29 @@ class ScriptManager():
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# 进行原本的进行传入
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privateMessageList = ev.prologueList[anchorCountry_code]
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text = random.choice(privateMessageList)
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needTranslate = False
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msg = text
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else:
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LogManager.method_info(f"不在存储的字典中 打招呼语句是:{ev.prologueList}", "关注打招呼", udid)
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# 需要翻译
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privateMessageList = ev.prologueList['yolo']
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needTranslate = True # 使用yolo必须翻译
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# 准备打招呼的文案
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text = random.choice(privateMessageList)
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LogManager.method_info(f"取出打招呼的数据,{text}", "关注打招呼",
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udid)
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# 准备打招呼的文案
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text = random.choice(privateMessageList)
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# text = "hello"
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LogManager.method_info(f"取出打招呼的数据,{text}", "关注打招呼",
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udid)
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if needTranslate:
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LogManager.method_info(f"需要翻译:{text},参数为:国家为{anchorCountry}, 即将进行翻译",
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"关注打招呼", udid)
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msg = Requester.translation(text, anchorCountry)
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LogManager.method_info(f"翻译成功:{msg}, ", "关注打招呼", udid)
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else:
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msg = text
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LogManager.method_info(f"即将发送的私信内容:{msg}", "关注打招呼", udid)
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if needTranslate:
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LogManager.method_info(f"需要翻译:{text},参数为:国家为{anchorCountry}, 即将进行翻译",
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"关注打招呼", udid)
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msg = Requester.translation(text, anchorCountry)
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LogManager.method_info(f"翻译成功:{msg}, ", "关注打招呼", udid)
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else:
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msg = text
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LogManager.method_info(f"即将发送的私信内容:{msg}", "关注打招呼", udid)
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# 准备发送一条信息
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chatInput = session.xpath("//TextView")
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@@ -751,7 +750,6 @@ class ScriptManager():
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print("即将要回复消息")
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LogManager.method_info("即将要回复消息", "关注打招呼", udid)
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LogManager.method_info(f"是否需要进行监控消息:{needReply}", "监控消息")
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if needReply:
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@@ -779,12 +777,12 @@ class ScriptManager():
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print("greetNewFollowers方法执行完毕")
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def safe_followAndGreetUnion(self, udid, needReply, event):
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def safe_followAndGreetUnion(self, udid, needReply, needTranslate, event):
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retries = 0
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while not event.is_set():
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try:
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self.followAndGreetUnion(udid, needReply, event)
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self.followAndGreetUnion(udid, needReply, needTranslate, event)
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except Exception as e:
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retries += 1
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@@ -797,7 +795,7 @@ class ScriptManager():
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LogManager.method_error("greetNewFollowers 重试次数耗尽,任务终止", "关注打招呼", udid)
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# 关注打招呼以及回复主播消息(联盟号)
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def followAndGreetUnion(self, udid, needReply, event):
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def followAndGreetUnion(self, udid, needReply, needTranslate, event):
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client = wda.USBClient(udid, ev.wdaFunctionPort)
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session = client.session()
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@@ -888,7 +886,6 @@ class ScriptManager():
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print(f"找不到输入框")
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raise Exception("找不到输入框")
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input = session.xpath('//XCUIElementTypeSearchField')
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if input.exists:
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input.clear_text()
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@@ -954,30 +951,25 @@ class ScriptManager():
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if anchorCountry_code in ev.prologueList:
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# 进行原本的进行传入
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privateMessageList = ev.prologueList[anchorCountry_code]
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needTranslate = False
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else:
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# 需要翻译
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privateMessageList = ev.prologueList['yolo']
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needTranslate = True # 使用yolo必须翻译
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# 准备打招呼的文案
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text = random.choice(privateMessageList)
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# text = "hello"
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# sweetm_0
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if needTranslate:
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# 翻译成主播国家的语言
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LogManager.method_info(f"需要翻译:{text},参数为:国家为{anchorCountry}, 即将进行翻译",
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"关注打招呼(联盟号)", udid)
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msg = Requester.translation(text, anchorCountry)
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LogManager.method_info(f"翻译成功:{msg}, ", "关注打招呼(联盟号)", udid)
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else:
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text = random.choice(privateMessageList)
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msg = text
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LogManager.method_info(f"即将发送的私信内容:{msg}", "关注打招呼(联盟号)", udid)
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else:
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# 从yolo中拿取
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privateMessageList = ev.prologueList['yolo']
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text = random.choice(privateMessageList)
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if needTranslate:
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# 翻译成主播国家的语言
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LogManager.method_info(f"需要翻译:{text},参数为:国家为{anchorCountry}, 即将进行翻译",
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"关注打招呼(联盟号)", udid)
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msg = Requester.translation(text, anchorCountry)
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LogManager.method_info(f"翻译成功:{msg}, ", "关注打招呼(联盟号)", udid)
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else:
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msg = text
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LogManager.method_info(f"即将发送的私信内容:{msg}", "关注打招呼(联盟号)", udid)
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# 准备发送一条信息
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chatInput = session.xpath("//TextView")
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@@ -1522,7 +1514,6 @@ class ScriptManager():
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client = wda.USBClient(udid, ev.wdaFunctionPort)
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session = client.session()
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count = 0
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while count <= 5:
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try:
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