临时提交
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@@ -5,6 +5,8 @@ import threading
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import warnings
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from queue import Queue
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from typing import Any, Dict
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from Utils.AiUtils import AiUtils
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from Utils.Requester import Requester
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import tidevice
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import wda
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@@ -72,6 +74,11 @@ listener_thread.start()
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def passToken():
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data = request.get_json()
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accountToken = data['token']
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print(accountToken)
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Requester.requestComments()
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return ResultData(data="").toJson()
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# 获取设备列表
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@@ -230,5 +237,16 @@ def addTempAnchorData():
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addModelToAnchorList(data)
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return ResultData(data="").toJson()
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# 获取当前屏幕上的聊天信息
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@app.route("/getChatTextInfo", methods=['POST'])
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def getChatTextInfo():
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data = request.get_json()
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udid = data.get("udid")
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client = wda.USBClient(udid)
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session = client.session()
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xml = session.source()
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result = AiUtils.extract_messages_from_xml(xml)
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return ResultData(data=result).toJson()
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if __name__ == '__main__':
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app.run("0.0.0.0", port=5000, debug=True, use_reloader=False)
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@@ -286,39 +286,59 @@ class AiUtils(object):
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@classmethod
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def extract_messages_from_xml(cls, xml: str):
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"""
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输入 WDA 的页面 XML,输出按时间顺序的消息列表:
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每项形如:
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{'type': 'time', 'text': '昨天 下午8:48'}
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{'type': 'msg', 'dir': 'in'|'out', 'text': 'hello'}
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仅返回当前屏幕中“可见的”聊天内容(含时间分隔)
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"""
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from lxml import etree
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root = etree.fromstring(xml.encode("utf-8"))
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items = []
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# 屏幕宽度(用于右对齐判断)
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# 屏幕宽度
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app = root.xpath('/XCUIElementTypeApplication')
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screen_w = cls.parse_float(app[0], 'width', 414.0) if app else 414.0
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# 1) 时间分隔
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# 找 Table 的可见范围
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table = root.xpath('//XCUIElementTypeTable')
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if table:
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table = table[0]
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table_top = cls.parse_float(table, 'y', 0.0)
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table_h = cls.parse_float(table, 'height', 0.0)
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table_bottom = table_top + table_h
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else:
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table_top, table_bottom = 0.0, cls.parse_float(app[0], 'height', 736.0) if app else 736.0
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def in_view(el) -> bool:
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"""元素在聊天区内并且可见"""
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if el.get('visible') != 'true':
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return False
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y = cls.parse_float(el, 'y', -1e9)
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h = cls.parse_float(el, 'height', 0.0)
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by = y + h
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return not (by <= table_top or y >= table_bottom)
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# 时间分隔
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for t in root.xpath('//XCUIElementTypeStaticText[contains(@traits, "Header")]'):
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txt = t.get('label') or t.get('name') or t.get('value') or ''
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y = cls.parse_float(t, 'y')
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if txt.strip():
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items.append({'type': 'time', 'text': txt.strip(), 'y': y})
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# 2) 消息气泡
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msg_nodes = root.xpath(
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'//XCUIElementTypeTable//XCUIElementTypeCell'
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'//XCUIElementTypeOther[@name or @label]'
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)
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if not in_view(t):
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continue
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txt = (t.get('label') or t.get('name') or t.get('value') or '').strip()
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if txt:
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items.append({'type': 'time', 'text': txt, 'y': cls.parse_float(t, 'y')})
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# 消息气泡
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EXCLUDES = {'Heart', 'Lol', 'ThumbsUp', '分享发布内容', '视频贴纸标签页', '双击发送表情'}
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msg_nodes = table.xpath(
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'.//XCUIElementTypeCell[@visible="true"]'
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'//XCUIElementTypeOther[@visible="true" and (@name or @label) and not(ancestor::XCUIElementTypeCollectionView)]'
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) if table is not None else []
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for o in msg_nodes:
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text = (o.get('label') or o.get('name') or '').strip()
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if not text or text in EXCLUDES:
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continue
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if not in_view(o):
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continue
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# 拿到所在的 Cell(用来找头像按钮)
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# 找所在 Cell
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cell = o.getparent()
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while cell is not None and cell.get('type') != 'XCUIElementTypeCell':
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cell = cell.getparent()
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@@ -329,29 +349,20 @@ class AiUtils(object):
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right_edge = x + w
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direction = None
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# 2.1 依据同 Cell 内“图片头像”的位置判定(优先,最稳)
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# 头像位置判定
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if cell is not None:
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avatar_btns = cell.xpath('.//XCUIElementTypeButton[@name="图片头像" or @label="图片头像"]')
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avatar_btns = cell.xpath(
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'.//XCUIElementTypeButton[@visible="true" and (@name="图片头像" or @label="图片头像")]')
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if avatar_btns:
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ax = cls.parse_float(avatar_btns[0], 'x')
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# 头像在左侧 → 对方;头像在右侧 → 自己
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if ax < screen_w / 2:
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direction = 'in'
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else:
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direction = 'out'
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# 2.2 退化规则:看是否右对齐
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direction = 'in' if ax < (screen_w / 2) else 'out'
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# 右对齐兜底
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if direction is None:
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# 离右边 <= 20px 视为右对齐(自己发的)
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if right_edge > screen_w - 20:
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direction = 'out'
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else:
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direction = 'in'
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direction = 'out' if right_edge > (screen_w - 20) else 'in'
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items.append({'type': 'msg', 'dir': direction, 'text': text, 'y': y})
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# 3) 按 y 排序并清理
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# 排序 & 清理
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items.sort(key=lambda i: i['y'])
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for it in items:
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it.pop('y', None)
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@@ -8,6 +8,7 @@ BaseUrl = "http://192.168.1.174:8101/api/common/"
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class Requester():
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comment = "comment"
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prologue = "prologue"
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@classmethod
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def requestComments(cls):
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headers = {
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@@ -317,10 +317,9 @@ class ScriptManager():
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if chatInput.exists:
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print("找到输入框了, 准备发送一条打招呼消息")
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# 准备打招呼的文案
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# text = random.choice(prologueList)
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text = "你好"
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text = random.choice(prologueList)
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# 翻译成主播国家的语言
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msg = Requester.translation(text, "法国")
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msg = Requester.translation(text, anchorCountry)
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# 准备发送一条信息
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chatInput.click()
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time.sleep(2)
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@@ -329,6 +328,8 @@ class ScriptManager():
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time.sleep(1)
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else:
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print("无法发送信息")
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LogManager.error(f"给主播{anchor.anchorId} 发送消息失败", udid)
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# 接着下一个主播
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removeModelFromAnchorList(anchor)
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goBack(4)
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