This commit is contained in:
2025-08-15 19:51:02 +08:00
parent 6332bda929
commit da2ac45177
6 changed files with 247 additions and 79 deletions

2
.idea/iOSAI.iml generated
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@@ -4,7 +4,7 @@
<content url="file://$MODULE_DIR$">
<excludeFolder url="file://$MODULE_DIR$/.venv" />
</content>
<orderEntry type="jdk" jdkName="Python 3.12" jdkType="Python SDK" />
<orderEntry type="jdk" jdkName="Python 3.12 (IOS-AI)" jdkType="Python SDK" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

2
.idea/misc.xml generated
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@@ -3,5 +3,5 @@
<component name="Black">
<option name="sdkName" value="Python 3.12 (iOSAI)" />
</component>
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.12" project-jdk-type="Python SDK" />
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.12 (IOS-AI)" project-jdk-type="Python SDK" />
</project>

View File

@@ -228,7 +228,7 @@ def passAnchorData():
# 主播列表
acList = data.get("anchorList", [])
# 是否需要回复
needReply = data.get("needReply", False)
needReply = data.get("needReply", True)
# 添加主播数据
addModelToAnchorList(acList)
# 启动线程,执行脚本

View File

@@ -1,4 +1,5 @@
import subprocess
import sys
import threading
import atexit
import json
@@ -36,11 +37,19 @@ class FlaskSubprocessManager:
if self.process is not None:
raise RuntimeError("子进程已在运行中!")
# 通过环境变量传递通信端口
base_dir = os.path.dirname(os.path.abspath(__file__)) # 当前脚本所在路径
script_path = os.path.abspath(os.path.join(base_dir, "../Flask/FlaskService.py"))
python_executable = os.path.abspath(sys.executable) # 获取当前解释器路径
if not os.path.isfile(script_path):
raise FileNotFoundError(f"❌ 找不到 FlaskService.py: {script_path}")
# 通过环境变量传递通信端口
env = os.environ.copy()
env['FLASK_COMM_PORT'] = str(self.comm_port)
self.process = subprocess.Popen(
['python', 'Flask/FlaskService.py'], # 启动一个子进程 FlaskService.py
[python_executable, script_path], # 启动一个子进程 FlaskService.py
stdin=subprocess.PIPE, # 标准输入流,用于向子进程发送数据
stdout=subprocess.PIPE, # 标准输出流,用于接收子进程的输出
stderr=subprocess.PIPE, # 标准错误流,用于接收子进程的错误信息

View File

@@ -270,7 +270,8 @@ class AiUtils(object):
# 查找app主页上的收件箱按钮
@classmethod
def getMsgBoxButton(cls, session: Client):
box = session.xpath("//XCUIElementTypeButton[name='a11y_vo_inbox']")
# box = session.xpath("//XCUIElementTypeButton[name='a11y_vo_inbox']")
box = session(xpath='//XCUIElementTypeButton[@name="a11y_vo_inbox"]')
if box.exists:
return box
else:
@@ -280,6 +281,7 @@ class AiUtils(object):
@classmethod
def getUnReadMsgCount(cls, session: Client):
btn = cls.getMsgBoxButton(session)
print(f"btn:{btn}")
return cls.findNumber(btn.label)
# 获取聊天页面的聊天信息

View File

@@ -103,84 +103,182 @@ class ScriptManager():
client.swipe_up()
# 观看直播
def watchLiveForGrowth(self, udid, event):
client = wda.USBClient(udid)
session = client.session()
def watchLiveForGrowth(self, udid, event, max_retries=None):
import time, random, wda
session.appium_settings({"snapshotMaxDepth": 15})
# 先关闭Tik Tok
ControlUtils.closeTikTok(session, udid)
time.sleep(1)
# 重新打开Tik Tok
ControlUtils.openTikTok(session, udid)
time.sleep(3)
# 进入直播
live_button = session(xpath='//XCUIElementTypeButton[@name="直播"]')
if live_button.exists:
live_button.click()
time.sleep(20)
size = session.window_size()
width, height = size.width, size.height
print(f"屏幕的宽高是:{width},{height}")
# 可选:重新拉起 session规避偶发 Stale 会话
session = client.session()
# session.appium_settings({"snapshotMaxDepth": 25})
retry_count = 0
backoff_sec = 5 # 异常后冷却,避免频繁重启
while not event.is_set():
if max_retries is not None and retry_count >= max_retries:
LogManager.error(f"达到最大重试次数停止任务。retries={retry_count}", udid)
break
try:
# —— 每次重启都新建 client/session ——
client = wda.USBClient(udid)
session = client.session()
session.appium_settings({"snapshotMaxDepth": 15})
# 1) 先关再开
ControlUtils.closeTikTok(session, udid)
time.sleep(1)
ControlUtils.openTikTok(session, udid)
time.sleep(3)
# 如果处于 PK分数条直接划走
if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists:
print("✅ 当前是 PK跳过")
session.swipe_up()
continue
# 数直播显示区域窗口(主画面 + 连麦小窗)
count = AiUtils.count_add_by_xml(session)
print(f"检测到直播显示区域窗口数:{count}")
if count > 1:
print("❌ 多窗口(有人连麦/分屏),划走")
session.swipe_up()
continue
# 2) 进入直播
live_button = session(xpath='//XCUIElementTypeButton[@name="直播"]')
if live_button.exists:
live_button.click()
else:
print("✅ 单窗口(只有一个主播),(目前是20%概率)开始点赞")
LogManager.error("无法找到直播间按钮 抛出异常 重新启动", udid)
# 抛出异常
raise Exception(f"找不到直播按钮,抛出异常 重新启动")
time.sleep(20)
# 点赞仍保留中途转PK的保护
if random.random() >= 0.89:
print("开始点赞")
for _ in range(random.randint(10, 30)):
if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists:
print("❗ 中途开始 PK停止点赞并跳过")
session.swipe_up()
break
x = width // 3 + random.randint(-10, 10)
y = height // 3 + random.randint(10, 20)
print("双击坐标:", x, y)
session.double_tap(x, y)
# 3) 取分辨率;可选重建 session 规避句柄陈旧
size = session.window_size()
width, height = size.width, size.height
session = client.session()
print("--------------------------------------------")
time.sleep(random.randint(100, 300))
session.swipe_up()
# 4) 主循环:刷直播
while not event.is_set():
time.sleep(3)
# PK 直接划走
if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists:
print("✅ 当前是 PK跳过")
session.swipe_up()
continue
# 计算直播显示窗口数量(主画面+连麦小窗)
count = AiUtils.count_add_by_xml(session)
print(f"检测到直播显示区域窗口数:{count}")
if count > 1:
print("❌ 多窗口(有人连麦/分屏),划走")
session.swipe_up()
continue
else:
print("✅ 单窗口,(20%概率)开始点赞")
# 随机点赞(仍保留中途保护)
if random.random() >= 0.90: # 你原来是 0.89,可自行调整概率
print("开始点赞")
for _ in range(random.randint(10, 30)):
# 中途转PK/连麦立即跳过
if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists \
or AiUtils.count_add_by_xml(session) > 1:
print("❗ 中途发生 PK/连麦,跳过")
session.swipe_up()
break
x = width // 3 + random.randint(-10, 10)
y = height // 3 + random.randint(10, 20)
print("双击坐标:", x, y)
session.double_tap(x, y)
print("--------------------------------------------")
time.sleep(random.randint(180, 300))
session.swipe_up()
# 正常退出(外部 event 触发)
break
except Exception as e:
print("循环异常,重试:", repr(e))
# 轻量恢复:重新获取 session避免因为快照或元素句柄失效卡死
retry_count += 1
LogManager.error(f"watchLiveForGrowth 异常(第{retry_count}次):{repr(e)}", udid)
# 尝试轻量恢复一次,避免一些短暂性 session 失效
try:
session = client.session()
client = wda.USBClient(udid)
_ = client.session()
except Exception:
time.sleep(2)
session = client.session()
pass
time.sleep(backoff_sec) # 冷却后整段流程重来
continue
# def watchLiveForGrowth(self, udid, event):
#
# client = wda.USBClient(udid)
# session = client.session()
#
# session.appium_settings({"snapshotMaxDepth": 15})
# # 先关闭Tik Tok
# ControlUtils.closeTikTok(session, udid)
# time.sleep(1)
#
# # 重新打开Tik Tok
# ControlUtils.openTikTok(session, udid)
# time.sleep(3)
# # 进入直播
# live_button = session(xpath='//XCUIElementTypeButton[@name="直播"]')
# if live_button.exists:
# live_button.click()
# else:
# LogManager.error(f"无法找到直播间按钮", udid)
# time.sleep(20)
#
# size = session.window_size()
# width, height = size.width, size.height
#
# # 可选:重新拉起 session规避偶发 Stale 会话
# session = client.session()
#
# while not event.is_set():
# try:
# time.sleep(3)
#
# # 如果处于 PK分数条直接划走
# if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists:
# print("✅ 当前是 PK跳过")
# session.swipe_up()
# continue
#
# # 数直播显示区域窗口(主画面 + 连麦小窗)
# count = AiUtils.count_add_by_xml(session)
# print(f"检测到直播显示区域窗口数:{count}")
#
# if count > 1:
# print("❌ 多窗口(有人连麦/分屏),划走")
# session.swipe_up()
# continue
# else:
# print("✅ 单窗口(只有一个主播),(目前是20%概率)开始点赞")
#
# # 点赞仍保留中途转PK的保护
# if random.random() >= 0.89:
# print("开始点赞")
# for _ in range(random.randint(10, 30)):
# if session(xpath='//XCUIElementTypeOther[@name="kGBLInteractionViewMatchScoreBar"]').exists:
# print("❗ 中途开始 PK停止点赞并跳过")
# session.swipe_up()
# break
# if AiUtils.count_add_by_xml(session) > 1:
# print("❗ 中途开始 连麦,停止点赞并跳过")
# session.swipe_up()
# break
# x = width // 3 + random.randint(-10, 10)
# y = height // 3 + random.randint(10, 20)
# print("双击坐标:", x, y)
# session.double_tap(x, y)
#
# print("--------------------------------------------")
# time.sleep(random.randint(100, 300))
# session.swipe_up()
#
# except Exception as e:
# print("循环异常,重试:", repr(e))
# # 轻量恢复:重新获取 session避免因为快照或元素句柄失效卡死
# try:
# session = client.session()
# except Exception:
# time.sleep(2)
# session = client.session()
# 关注打招呼以及回复主播消息
def greetNewFollowers(self, udid, needReply, event):
client = wda.USBClient(udid)
session = client.session()
print(f"是否要自动回复消息:{needReply}")
# 先关闭Tik Tok
ControlUtils.closeTikTok(session, udid)
time.sleep(1)
@@ -343,9 +441,14 @@ class ScriptManager():
# 设置查找深度
session.appium_settings({"snapshotMaxDepth": 15})
time.sleep(2)
print("即将要回复消息")
print(f"页面层级:{session.source()}")
if needReply:
print("如果需要回复主播消息。走此逻辑")
if AiUtils.getUnReadMsgCount(session) > 0:
print("监控回复消息")
# 执行回复消息逻辑
self.monitorMessages(session, udid)
homeButton = AiUtils.findHomeButton(udid)
@@ -358,6 +461,10 @@ class ScriptManager():
ControlUtils.openTikTok(session, udid)
time.sleep(3)
print("重新创建wda会话 防止wda会话失效")
client = wda.USBClient(udid)
session = client.session()
# 执行完成之后。继续点击搜索
session.appium_settings({"snapshotMaxDepth": 15})
# 点击搜索按钮
@@ -375,32 +482,54 @@ class ScriptManager():
time.sleep(2)
ControlUtils.openTikTok(session, udid)
time.sleep(3)
while event.is_set:
while not event.is_set():
self.monitorMessages(session, udid)
# 检查未读消息并回复
def monitorMessages(self, session, udid):
LogManager.info("开始监控收件箱消息,", udid)
session.appium_settings({"snapshotMaxDepth": 7})
el = session(xpath='//XCUIElementTypeButton[@name="a11y_vo_inbox"]')
# 如果收件箱有消息 则进行点击
if el.exists:
m = re.search(r'(\d+)', el.label) # 抓到的第一个数字串
count = int(m.group(1)) if m else 0
if count:
el.click()
else:
LogManager.error(f"检测不到收件箱", udid)
time.sleep(3)
session.appium_settings({"snapshotMaxDepth": 22})
while True:
el = session(xpath='//XCUIElementTypeButton[@name="a11y_vo_inbox"]')
print("el", el)
if not el.exists:
LogManager.warning(f"检测不到收件箱", udid)
break
m = re.search(r'(\d+)', el.label) # 抓到的第一个数字串
count = int(m.group(1)) if m else 0
print("count", count)
if not count:
LogManager.info(f"当前收件箱的总数量{count}", udid)
break
# 双击收件箱 定位到消息的位置
r = el.bounds # 可能是命名属性,也可能是 tuple
cx = int((r.x + r.width / 2) if hasattr(r, "x") else (r[0] + r[2] / 2))
cy = int((r.y + r.height / 2) if hasattr(r, "y") else (r[1] + r[3] / 2))
session.double_tap(cx, cy) # 可能抛异常:方法不存在
LogManager.info(f"双击收件箱 定位到信息", udid)
# 新粉丝
xp_new_fan_badge = (
"//XCUIElementTypeCell[.//XCUIElementTypeLink[@name='新粉丝']]"
@@ -419,10 +548,20 @@ class ScriptManager():
"//XCUIElementTypeStaticText[string-length(@value)>0 and translate(@value,'0123456789','')='']"
)
# 消息请求
xp_request_badge = (
"//XCUIElementTypeCell"
"[.//*[self::XCUIElementTypeLink or self::XCUIElementTypeStaticText]"
" [@name='消息请求' or @label='消息请求' or @value='消息请求']]"
"//XCUIElementTypeStaticText[string-length(@value)>0 and translate(@value,'0123456789','')='']"
)
# 用户消息
xp_badge_numeric = (
'//XCUIElementTypeOther[@name="AWEIMChatListCellUnreadCountViewComponent"]'
'//XCUIElementTypeStaticText[@value and translate(@value,"0123456789","")=""]'
'//XCUIElementTypeOther['
' @name="AWEIMChatListCellUnreadCountViewComponent"'
' or @name="TikTokIMImpl.InboxCellUnreadCountViewBuilder"'
']//XCUIElementTypeStaticText[@value and translate(@value,"0123456789","")=""]'
)
try:
@@ -431,14 +570,14 @@ class ScriptManager():
val = (badge_text.info.get("value") or
badge_text.info.get("label") or
badge_text.info.get("name"))
print("新粉丝未读数量:", val)
LogManager.info(f"新粉丝未读数量:{val}", udid)
if badge_text:
badge_text.tap()
time.sleep(1)
ControlUtils.clickBack(session)
time.sleep(1)
except Exception:
print("当前屏幕没有找到 新粉丝 未读徽标数字")
LogManager.warning("当前屏幕没有找到 新粉丝 未读徽标数字", udid)
badge_text = None
try:
@@ -448,14 +587,14 @@ class ScriptManager():
val = (badge_text.info.get("value") or
badge_text.info.get("label") or
badge_text.info.get("name"))
print("活动未读数量:", val)
LogManager.info(f"活动未读数量:{val}", udid)
if badge_text:
badge_text.tap()
time.sleep(1)
ControlUtils.clickBack(session)
time.sleep(1)
except Exception:
print("当前屏幕没有找到 活动 未读徽标数字")
LogManager.warning("当前屏幕没有找到 活动 未读徽标数字", udid)
badge_text = None
try:
@@ -465,14 +604,30 @@ class ScriptManager():
val = (badge_text.info.get("value") or
badge_text.info.get("label") or
badge_text.info.get("name"))
print("系统通知未读数量:", val)
LogManager.info(f"系统通知未读数量:{val}", udid)
if badge_text:
badge_text.tap()
time.sleep(1)
ControlUtils.clickBack(session)
time.sleep(1)
except Exception:
print("当前屏幕没有找到 系统通知 未读徽标数字")
LogManager.warning("当前屏幕没有找到 系统通知 未读徽标数字", udid)
badge_text = None
try:
# 如果 2 秒内找不到,会抛异常
badge_text = session.xpath(xp_request_badge).get(timeout=2.0)
val = (badge_text.info.get("value") or
badge_text.info.get("label") or
badge_text.info.get("name"))
LogManager.info(f"消息请求未读数量:{val}", udid)
if badge_text:
badge_text.tap()
time.sleep(1)
ControlUtils.clickBack(session)
time.sleep(1)
except Exception:
LogManager.warning("当前屏幕没有找到 消息请求 未读徽标数字", udid)
badge_text = None
try:
@@ -481,7 +636,7 @@ class ScriptManager():
val = (badge_text.info.get("value") or
badge_text.info.get("label") or
badge_text.info.get("name"))
print("用户未读数量:", val)
LogManager.info(f"用户未读数量:{val}", udid)
if badge_text:
badge_text.tap()
@@ -496,8 +651,10 @@ class ScriptManager():
anchor_name = AiUtils.get_navbar_anchor_name(session)
# 找到输入框
sel = session.xpath(
"//XCUIElementTypeTextView[@name='消息...' or @label='消息...' or @value='消息...']")
# sel = session.xpath(
# "//XCUIElementTypeTextView[@name='消息...' or @label='消息...' or @value='消息...']")
sel = session.xpath("//TextView")
if anchor_name not in anchorWithSession:
# 如果是第一次发消息(没有sessionId的情况)
@@ -526,7 +683,7 @@ class ScriptManager():
# 返回
ControlUtils.clickBack(session)
except Exception:
print("当前屏幕没有找到 用户 未读徽标数字")
LogManager.warning("当前屏幕没有找到 用户 未读徽标数字", udid)
badge_text = None
def test(self, udid):