调整项目结构。修改工具类逻辑
This commit is contained in:
@@ -6,6 +6,7 @@ from tidevice import Usbmux
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from Entity.DeviceModel import DeviceModel
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from Entity.Variables import tikTokApp, WdaAppBundleId
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from Module.FlaskSubprocessManager import FlaskSubprocessManager
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from Utils.LogManager import LogManager
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threadLock = threading.Lock()
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@@ -71,7 +72,13 @@ class Deviceinfo(object):
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# 连接设备
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def connectDevice(self, identifier):
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d = wda.USBClient(identifier, 8100)
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try:
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d = wda.USBClient(identifier, 8100)
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LogManager.info("启动wda成功", identifier)
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except Exception as e:
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LogManager.error("启动wda失败。请检查wda是否正常", identifier)
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return
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d.app_start(WdaAppBundleId)
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d.home()
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time.sleep(2)
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@@ -82,6 +89,8 @@ class Deviceinfo(object):
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"id": identifier
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})
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# 转发设备端口
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def relayDeviceScreenPort(self):
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try:
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@@ -1,3 +1,5 @@
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import time
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from Module.DeviceInfo import Deviceinfo
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from Module.FlaskSubprocessManager import FlaskSubprocessManager
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from Utils.LogManager import LogManager
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@@ -5,6 +7,7 @@ from Utils.LogManager import LogManager
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if __name__ == "__main__":
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LogManager.clearLogs()
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time.sleep(1)
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print("启动flask")
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manager = FlaskSubprocessManager.get_instance()
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149
Utils/AiUtils.py
149
Utils/AiUtils.py
@@ -3,6 +3,9 @@ import os
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import re
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import cv2
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import numpy as np
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import wda
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from Utils.LogManager import LogManager
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# 工具类
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@@ -10,42 +13,47 @@ class AiUtils(object):
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# 在屏幕中找到对应的图片
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@classmethod
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def findImageInScreen(cls, target):
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# 加载原始图像和模板图像
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image_path = AiUtils.imagePathWithName("bgv") # 替换为你的图像路径
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template_path = AiUtils.imagePathWithName(target) # 替换为你的模板路径
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def findImageInScreen(cls, target, udid):
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try:
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# 加载原始图像和模板图像
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image_path = AiUtils.imagePathWithName(udid,"bgv") # 替换为你的图像路径
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template_path = AiUtils.imagePathWithName("", target) # 替换为你的模板路径
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# 读取图像和模板,确保它们都是单通道灰度图
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image = cv2.imread(image_path, cv2.IMREAD_GRAYSCALE)
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template = cv2.imread(template_path, cv2.IMREAD_GRAYSCALE)
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# 读取图像和模板,确保它们都是单通道灰度图
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image = cv2.imread(image_path, cv2.IMREAD_GRAYSCALE)
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template = cv2.imread(template_path, cv2.IMREAD_GRAYSCALE)
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if image is None:
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raise ValueError("背景图无法加载")
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if image is None:
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LogManager.error("加载背景图失败")
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return -1, -1
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if template is None:
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raise ValueError("模板图无法加载")
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if template is None:
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LogManager.error("加载模板图失败")
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return -1, -1
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# 获取模板的宽度和高度
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w, h = template.shape[::-1]
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# 获取模板的宽度和高度
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w, h = template.shape[::-1]
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# 使用模板匹配方法
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res = cv2.matchTemplate(image, template, cv2.TM_CCOEFF_NORMED)
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threshold = 0.7 # 匹配度阈值,可以根据需要调整
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loc = np.where(res >= threshold)
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# 检查是否有匹配结果
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if loc[0].size > 0:
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# 取第一个匹配位置
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pt = zip(*loc[::-1]).__next__() # 获取第一个匹配点的坐标
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center_x = int(pt[0] + w // 2)
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center_y = int(pt[1] + h // 2)
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# print(f"第一个匹配到的小心心中心坐标: ({center_x}, {center_y})")
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return center_x, center_y
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else:
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print("未找到匹配的目标")
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return -1, -1
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# 使用模板匹配方法
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res = cv2.matchTemplate(image, template, cv2.TM_CCOEFF_NORMED)
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threshold = 0.7 # 匹配度阈值,可以根据需要调整
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loc = np.where(res >= threshold)
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# 检查是否有匹配结果
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if loc[0].size > 0:
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print("匹配到目标了")
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# 取第一个匹配位置
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pt = zip(*loc[::-1]).__next__() # 获取第一个匹配点的坐标
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center_x = int(pt[0] + w // 2)
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center_y = int(pt[1] + h // 2)
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# print(f"第一个匹配到的小心心中心坐标: ({center_x}, {center_y})")
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return center_x, center_y
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else:
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print("未找到匹配的目标")
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return -1, -1
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except Exception as e:
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LogManager.error(f"加载素材失败:{e}", udid)
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print(e)
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# 使用正则查找字符串中的数字
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@classmethod
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@@ -60,7 +68,11 @@ class AiUtils(object):
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# 选择截图
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@classmethod
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def screenshot(cls):
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image_path = AiUtils.imagePathWithName("bgv") # 替换为你的图像路径
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client = wda.USBClient("eca000fcb6f55d7ed9b4c524055214c26a7de7aa")
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session = client.session()
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image = session.screenshot()
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image_path = "screenshot.png"
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image.save(image_path)
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image = cv2.imread(image_path)
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# 如果图像过大,缩小显示
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@@ -133,15 +145,84 @@ class AiUtils(object):
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# 根据名称获取图片完整地址
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@classmethod
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def imagePathWithName(cls, name):
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def imagePathWithName(cls, udid, name):
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current_file_path = os.path.abspath(__file__)
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# 获取当前文件所在的目录(即script目录)
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current_dir = os.path.dirname(current_file_path)
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# 由于script目录位于项目根目录下一级,因此需要向上一级目录移动两次
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project_root = os.path.abspath(os.path.join(current_dir, '..'))
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# 构建资源文件的完整路径,向上两级目录,然后进入 resources 目录
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resource_path = os.path.abspath(os.path.join(project_root, 'resources', name + ".png")).replace('/', '\\')
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resource_path = os.path.abspath(os.path.join(project_root, "resources", udid, name + ".png")).replace('/', '\\')
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return resource_path
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# 获取根目录
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@classmethod
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def getRootDir(cls):
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current_file = os.path.abspath(__file__)
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# 获取当前文件所在的目录
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current_dir = os.path.dirname(current_file)
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# 获取项目根目录(假设根目录是当前文件的父目录的父目录)
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project_root = os.path.dirname(current_dir)
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# 返回根目录
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return project_root
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# 创建一个以udid命名的目录
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@classmethod
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def makeUdidDir(cls, udid):
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# 获取项目根目录
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home = cls.getRootDir()
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# 拼接 resources 目录的路径
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resources_dir = os.path.join(home, "resources")
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# 拼接 udid 目录的路径
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udid_dir = os.path.join(resources_dir, udid)
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# 检查 udid 目录是否存在,如果不存在则创建
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if not os.path.exists(udid_dir):
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try:
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os.makedirs(udid_dir)
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LogManager.info(f"目录 {udid_dir} 创建成功", udid)
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print(f"目录 {udid_dir} 创建成功")
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except Exception as e:
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print(f"创建目录时出错: {e}")
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LogManager.error(f"创建目录时出错: {e}", udid)
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else:
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LogManager.info(f"目录 {udid_dir} 已存在,跳过创建", udid)
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print(f"目录 {udid_dir} 已存在,跳过创建")
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# 查找首页按钮
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# uuid 设备id
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# click 是否点击该按钮
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@classmethod
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def findHomeButton(cls, udid="eca000fcb6f55d7ed9b4c524055214c26a7de7aa"):
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client = wda.USBClient(udid)
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session = client.session()
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session.appium_settings({"snapshotMaxDepth": 10})
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homeButton = session.xpath("//*[@label='首页']")
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try:
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if homeButton.label == "首页":
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print("找到了")
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return homeButton
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else:
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print("没找到")
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return None
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except Exception as e:
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print(e)
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return None
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# 查找关闭按钮
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@classmethod
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def findCloseButton(cls,udid="eca000fcb6f55d7ed9b4c524055214c26a7de7aa"):
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client = wda.USBClient(udid)
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session = client.session()
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session.appium_settings({"snapshotMaxDepth": 30})
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r = session.xpath("//XCUIElementTypeButton[@name='关闭屏幕']")
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try:
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if r.label == "关闭屏幕":
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return r
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else:
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return None
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except Exception as e:
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print(e)
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return None
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# AiUtils.screenshot()
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@@ -26,14 +26,13 @@ class ControlUtils(object):
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return False
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else:
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print("本页面无法返回")
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LogManager.info("没有返回按钮")
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return False
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# 点赞
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@classmethod
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def clickLike(cls, session: Client):
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def clickLike(cls, session: Client, udid):
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scale = session.scale
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x, y = AiUtils.findImageInScreen("add")
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x, y = AiUtils.findImageInScreen(udid,"add")
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print(x,y)
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if x > -1:
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print("找到目标了")
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@@ -1,71 +1,78 @@
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import logging
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import os
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import shutil
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class LogManager:
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# 获取项目根目录
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projectRoot = os.path.dirname(os.path.dirname(__file__))
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logDir = os.path.join(projectRoot, "log")
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infoLogFile = os.path.join(logDir, "info.log")
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warningLogFile = os.path.join(logDir, "warning.log")
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errorLogFile = os.path.join(logDir, "error.log")
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# 类变量,存储日志记录器
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_infoLogger = None
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_warningLogger = None
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_errorLogger = None
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_loggers = {}
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@classmethod
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def _setupLogger(cls, name, logFile, level=logging.INFO):
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def _setupLogger(cls, udid, name, logName, level=logging.INFO):
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"""设置日志记录器"""
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os.makedirs(cls.logDir, exist_ok=True) # 确保日志目录存在
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logger = logging.getLogger(name)
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deviceLogDir = os.path.join(cls.logDir, udid)
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os.makedirs(deviceLogDir, exist_ok=True) # 确保日志目录存在
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logFile = os.path.join(deviceLogDir, logName)
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logger = logging.getLogger(f"{udid}_{name}")
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logger.setLevel(level)
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fileHandler = logging.FileHandler(logFile, mode="a", encoding="utf-8")
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formatter = logging.Formatter("%(asctime)s - %(name)s - %(levelname)s - %(message)s")
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formatter = logging.Formatter("%(asctime)s - %(name)s - %(levelname)s - %(message)s",
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datefmt="%Y-%m-%d %H:%M:%S")
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fileHandler.setFormatter(formatter)
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logger.addHandler(fileHandler)
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return logger
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@classmethod
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def _initializeLoggers(cls):
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"""初始化所有日志记录器"""
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if not cls._infoLogger:
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cls._infoLogger = cls._setupLogger("infoLogger", cls.infoLogFile, level=logging.INFO)
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if not cls._warningLogger:
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cls._warningLogger = cls._setupLogger("warningLogger", cls.warningLogFile, level=logging.WARNING)
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if not cls._errorLogger:
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cls._errorLogger = cls._setupLogger("errorLogger", cls.errorLogFile, level=logging.ERROR)
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def _getLogger(cls, udid, name, logName, level=logging.INFO):
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"""获取或初始化日志记录器"""
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if udid not in cls._loggers:
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cls._loggers[udid] = {}
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if name not in cls._loggers[udid]:
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cls._loggers[udid][name] = cls._setupLogger(udid, name, logName, level)
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return cls._loggers[udid][name]
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@classmethod
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def info(cls, text):
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def info(cls, text, udid):
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"""记录 INFO 级别的日志"""
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cls._initializeLoggers()
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cls._infoLogger.info(text)
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logger = cls._getLogger(udid, "infoLogger", "info.log", level=logging.INFO)
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logger.info(f"[{udid}] {text}")
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@classmethod
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def warning(cls, text):
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def warning(cls, text, udid):
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"""记录 WARNING 级别的日志"""
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cls._initializeLoggers()
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cls._warningLogger.warning(text)
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logger = cls._getLogger(udid, "warningLogger", "warning.log", level=logging.WARNING)
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logger.warning(f"[{udid}] {text}")
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@classmethod
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def error(cls, text):
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def error(cls, text, udid):
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"""记录 ERROR 级别的日志"""
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cls._initializeLoggers()
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cls._errorLogger.error(text)
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logger = cls._getLogger(udid, "errorLogger", "error.log", level=logging.ERROR)
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logger.error(f"[{udid}] {text}")
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@classmethod
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def clearLogs(cls):
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"""删除所有日志文件"""
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"""清空整个 log 目录下的所有内容"""
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print("开始清空日志...")
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# 关闭所有日志记录器的处理器
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for logger in [cls._infoLogger, cls._warningLogger, cls._errorLogger]:
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if logger:
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for udid in cls._loggers:
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for name in cls._loggers[udid]:
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logger = cls._loggers[udid][name]
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for handler in logger.handlers[:]: # 使用切片避免在迭代时修改列表
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handler.close()
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logger.removeHandler(handler)
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print(f"关闭了 {udid}_{name} 的处理器")
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# 删除日志文件
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for logFile in [cls.infoLogFile, cls.warningLogFile, cls.errorLogFile]:
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if os.path.exists(logFile):
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os.remove(logFile) # 删除文件
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print("所有日志文件已删除")
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# 删除整个 log 目录
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if os.path.exists(cls.logDir):
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shutil.rmtree(cls.logDir) # 删除目录及其所有内容
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print(f"删除了 {cls.logDir}")
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os.makedirs(cls.logDir, exist_ok=True) # 重新创建空的 log 目录
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print(f"重新创建了 {cls.logDir}")
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else:
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print(f"{cls.logDir} 不存在,无需删除")
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print("日志清空完成")
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BIN
resources/eca000fcb6f55d7ed9b4c524055214c26a7de7aa/bgv.png
Normal file
BIN
resources/eca000fcb6f55d7ed9b4c524055214c26a7de7aa/bgv.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1.5 MiB |
@@ -1,9 +1,10 @@
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import random
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import time
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import wda
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import os
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from Utils.AiUtils import AiUtils
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from Utils.ControlUtils import ControlUtils
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from Utils.LogManager import LogManager
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# 脚本管理类
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@@ -33,39 +34,64 @@ class ScriptManager():
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ControlUtils.openTikTok(session)
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time.sleep(3)
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# 创建udid名称的目录
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AiUtils.makeUdidDir(udid)
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# 假设此时有个开关
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while not event.is_set():
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try:
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img = client.screenshot()
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filePath = "resources/bgv.png"
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filePath = f"resources/{udid}/bgv.png"
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img.save(filePath)
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LogManager.info("保存屏幕图像成功", udid)
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print("保存了背景图")
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time.sleep(1)
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except Exception as e:
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LogManager.error(e, udid)
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print(e)
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# 判断视频类型。普通视频、广告、直播,只有普通视频停留。其他视频全部划走
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addX, addY = AiUtils.findImageInScreen("add")
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# 如果找到普通视频
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if addX > 0:
|
||||
needLike = random.randint(0, 10)
|
||||
try:
|
||||
# 判断视频类型
|
||||
addX, addY = AiUtils.findImageInScreen("add", udid)
|
||||
isSame = False
|
||||
for i in range(2):
|
||||
tx, ty = AiUtils.findImageInScreen("add", udid)
|
||||
if addX == tx and addY == ty:
|
||||
isSame = True
|
||||
time.sleep(1)
|
||||
else:
|
||||
isSame = False
|
||||
break
|
||||
|
||||
# 随机时间间隔
|
||||
videoTime = random.randint(2,5)
|
||||
time.sleep(videoTime)
|
||||
# 如果找到普通视频
|
||||
if addX > 0 and isSame:
|
||||
needLike = random.randint(0, 10)
|
||||
# 查找首页按钮
|
||||
homeButton = AiUtils.findHomeButton(udid)
|
||||
if homeButton:
|
||||
print("查看视频")
|
||||
videoTime = random.randint(5, 15)
|
||||
time.sleep(videoTime)
|
||||
|
||||
# 百分之三的概率点赞
|
||||
if needLike < 3:
|
||||
ControlUtils.clickLike(session)
|
||||
# 百分之三的概率点赞
|
||||
if needLike < 3:
|
||||
print("点赞")
|
||||
ControlUtils.clickLike(session, udid)
|
||||
|
||||
# 随机时间间隔
|
||||
# videoTime = random.randint(10,30)
|
||||
# time.sleep(videoTime)
|
||||
session.swipe_up()
|
||||
else:
|
||||
# 随机时间
|
||||
nextTime = random.randint(1,5)
|
||||
time.sleep(nextTime)
|
||||
session.swipe_up()
|
||||
continue
|
||||
print("继续观看视频")
|
||||
videoTime = random.randint(10, 30)
|
||||
time.sleep(videoTime)
|
||||
print("准备划到下一个视频")
|
||||
client.swipe_up()
|
||||
else:
|
||||
print("目前没有首页按钮。需要另外处理")
|
||||
else:
|
||||
nextTime = random.randint(1, 5)
|
||||
time.sleep(nextTime)
|
||||
client.swipe_up()
|
||||
except Exception as e:
|
||||
print(f"发生异常:{e}")
|
||||
client.swipe_up()
|
||||
|
||||
# manager = ScriptManager()
|
||||
# manager.growAccount("eca000fcb6f55d7ed9b4c524055214c26a7de7aa")
|
||||
|
||||
Reference in New Issue
Block a user