Files
custom_wda/WebDriverAgentLib/Utilities/FBMathUtils.h
2026-02-03 16:52:44 +08:00

37 lines
1.3 KiB
Objective-C

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
@class XCUIApplication;
extern CGFloat FBDefaultFrameFuzzyThreshold;
/*! Returns center point of given rect */
CGPoint FBRectGetCenter(CGRect rect);
/*! Returns whether floatss are equal within given threshold */
BOOL FBFloatFuzzyEqualToFloat(CGFloat float1, CGFloat float2, CGFloat threshold);
/*! Returns whether points are equal within given threshold */
BOOL FBPointFuzzyEqualToPoint(CGPoint point1, CGPoint point2, CGFloat threshold);
/*! Returns whether vectors are equal within given threshold */
BOOL FBVectorFuzzyEqualToVector(CGVector a, CGVector b, CGFloat threshold);
/*! Returns whether size are equal within given threshold */
BOOL FBSizeFuzzyEqualToSize(CGSize size1, CGSize size2, CGFloat threshold);
/*! Returns whether rect are equal within given threshold */
BOOL FBRectFuzzyEqualToRect(CGRect rect1, CGRect rect2, CGFloat threshold);
#if !TARGET_OS_TV
/*! Inverts size if necessary to match current screen orientation */
CGSize FBAdjustDimensionsForApplication(CGSize actualSize, UIInterfaceOrientation orientation);
#endif